The Untimely Release of Shadow of the Tomb Raider
Shadow of the Tomb Raider released
about 3 months ago now but it hasn’t seen the light of day
since, no pun intended. In fact, about a month after its release, it
went on sale! Can you imagine what had to happen for an AAA title as
renowned as Tomb Raider to be put into a position like that?
Shadow of the Tomb Raider came out
on the 14th of September. Its release window was
unfortunately poorly timed as Dragon Quest XI came out on the 4th
of September and Spider-Man PS4 came out on the 7th of
September. These two games basically stole the market from Tomb
Raider; DQXI in Japan (mostly) and Spidey globally. In fact, going
further down the month you can even find Valkyria Chronicles 4 which
probably didn’t pose much of a threat to a heavy hitter like Tomb
Raider but still incentivized an alternative to a game already
forgotten by the masses.
I haven’t played Shadow yet but from what
most people are saying, it’s a pretty decent game that could have
used a bit more work. It’s definitely not bad but it certainly
wasn’t life changing. This obviously didn’t help it stand out any
further as news sites would write a simple review about it, probably
drop a podcast about its untimely release and move on. If it was
excellent, you’d find more posts detailing how gosh darn good it is
all while providing free advertising for a game that would have
otherwise failed in the darkness (not a pun).
Spider-Man (aka the most hyped game
for that month) released and excelled past the hype! It went above
and beyond! Doing that didn’t only shame TR, it completely
over-shadowed (I swear I’m not doing this on purpose) the release
as people were freeing their schedule just to get their hands on
everyone’s favourite web slinger. Spidey was winning even before it
was released!
I’ve been a fan of the reboot
series for a while now. I got the first one soon after its release
and enjoyed the whole survive and be stronger vibe along with the bow
and arrow combat. If you must know, it came out at a time when the
Arrow TV series was gaining traction and video games were beginning
to show signs of trend-focused mechanics. In this case, it was the
bow and arrow.
Having played and enjoyed the game,
I got the second one on the day of its release after a short internal
debate between getting it or X-Com 2. I loved the second one even
more and thought it was a great direction to head into for a TR game.
I only needed that to be bigger and have more things to do.
But when the third TR game hit, I
was swamped with work, had a huge hype for Spider-Man and a desire to
play VC4 after. I even considered DQXI which would have meant more
internal debates on which one to get first. Ultimately, I decided to
withhold on purchasing TR as I played the previous two games on my
PC. Currently though, my PC won’t be able to run the third title
and playing it on my PS4 just seems like a break of tradition for me.
It really is unfortunate to see all
the bad Steam reviews come in just because this game went on sale too
soon. I have a whole other argument against those people but perhaps
that can come at another time. I will still hold my purchase for TR
for now and get it sometime in the future when I finally upgrade my
PC. In the meantime, I’ll see what else I can get my hands on.
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